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The Campaign mode in Black Hole Rising differs from its predecessor Advance Wars in that the mission selection is non-linear. In certain campaign maps, there are special objectives, such as capturing or destroying certain key buildings, such as a Black Cannon, a new property found in Black Hole Rising. Generally, the player can win by defeating all of the enemy's troops, or by capturing the enemy's headquarters.
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The goal of the player in Black Hole Rising, common to all of the Nintendo Wars series, is to defeat all of the enemies, sometimes by completing special objectives. The game was well-received, and won the European Computer Trade Show's Best Handheld Game of the Year award in 2003. The protagonists, the Allied Nations, cooperate once again to drive the Black Hole forces out of Macro Land once and for all. Black Hole has quickly recovered from its defeat in Cosmo Land, and has gathered forces to invade Macro Land under the command of Sturm, the same commander who led the invasion of Cosmo Land. The storyline of this game continues from the previous game, Advance Wars. At E3 2021, Nintendo announced that Black Hole Rising, alongside the original Advance Wars, will be remade and released together for the Nintendo Switch in another compilation titled Advance Wars 1+2: Re-Boot Camp.īlack Hole Rising is nearly identical to the previous game in terms of core gameplay there was only a small change in overall graphical style and some small content additions. Despite being developed in the region, the original Japanese release was canceled, and the game was later released in the region as part of a compilation cartridge called Game Boy Wars Advance 1+2 in 2004. It is preceded by Advance Wars and followed by Advance Wars: Dual Strike. It is the second game in the Advance Wars sub-series of Nintendo Wars. It was developed by Intelligent Systems and published by Nintendo in 2003. Advance Wars 2: Black Hole Rising is a turn-based strategy video game for the Game Boy Advance.